
This 153-card expansion brings the secrets of Al Amarja to your gaming table. Build decks that exploit the preternatural powers within and decimate your rivals.
Recruit an Atlantean leader or a prescient cabbie to do your bidding. Send them out on missions with a magic mural or a psychic time bomb. Beware the poltergeist and the nekromuzzle.
The full powers of Al Amarja are at your disposal with the Arcana expansion.
On the Edge requires a rulebook (found in a starter deck or on the Atlas Games website) to play.